Markeen Rice-Wallace
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Catapult of Doom
 
 

Catapult of Doom

Catapult

A C++ game created using a university provided game engine. The objective of the player is to use a catapult to hit a target beyond a randomly generated wall as quickly as possible. The player can choose the amount of power and the angle of the boulder that is launched, using the mouse left click and right click buttons. It is single player and took two months to design and create.